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NPC Generator

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Ability Scores
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Advanced [show]


Mary Berkeley, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. Her hair is silver and curly. She wears large thick round spectacles.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She works hard and plays hard.

History: She was born in the north, but her parents moved at a very young age to the south. She was an athlete and attended two major summer competitions. She never won. She has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of her daughter; and she's attracted to the pc

Ideals: Entrepeneur, Athletic. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Mary Berkeley, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)8 (-1) 14 (+2)8 (-1)
Skills Intimidation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Full Plate. 1 Chain shirt.


Social Check DCs


Alice Stansfield, Female Human [Permalink]

Personal [hide]

Description: This woman wears a robe, a symbol of magic around her neck, and a greataxe on her belt. She is muscular with a powerful set of arms. She wears a colorful flower in her golden hair. Her eyes are amber and catlike.

Personality: She is business-like. She takes instructions and follows them to the letter. She is obsessed with finding treasure.

History: Alice was born with her mother's beautiful face. Her mother took her hunting and taught her how to get in the mind of other creatures. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants to meet her childhood hero

Ideals: Fighting, Professionalism. Bonds: Attractive, Adventurer, Nature. Occupation: Servant

Voice: Timid voice

Attributes [hide]

Alice Stansfield, Female Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp.


Social Check DCs


Margery Carlisle, Female Human [Permalink]

Personal [hide]

Description: This woman wears skinny pants and wears a blue and green robe with the hood down. She is muscular with a powerful set of arms. Her auburn hair is wavy and long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was raised in a island tribe. When Margery reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Insomniac, Secretive. Bonds: Criminal record, Nature, Military. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Margery Carlisle, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)16 (+3) 16 (+3)12 (+1)
Skills Arcana +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Juliana Redfield, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a violet coat over a tan low-cut shirt, and a Stetson hat upon her head. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She tend to wears goggles to shield her eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She also hits on women, regardless of circumstances.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now mingles about in high society.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she wants to meet her childhood hero

Ideals: Joker. Bonds: Has a crush, Rich, Adventurer, Enemies. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Juliana Redfield, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)17 (+3) 14 (+2)12 (+1)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs

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