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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ida Middleton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She typically wears white cloth garments or leather armor. Her auburn hair is cut short with large spiked bangs in the front. She has hazel eyes and a white hat with a black feather.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She always tries to repair and not replace. It was this mentality that drove her into the Animal Trainer business.

History: Ida was born in the west. At a young age she loved to build and create. A gifted student she started as a Farmer, but she got bored and became a Animal Trainer. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and to find somewhere to settle down

Ideals: Persistence. Flaws: Mundane, Disease, Insomniac. Bonds: Job. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Ida Middleton, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp.


Social Check DCs


Joan Norton, Female Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern woman typically wears blue cloth garments or leather armor. Her silver hair is well kept. Her eyes are gray and catlike.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She ran away from her former home and has been making her living as a Mortician for the past few years.

Motivation: Wants to open a new tavern; and retire the richest woman in the south

Ideals: Athletic, Joker, Entrepeneur. Bonds: Job. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Joan Norton, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 11 (+0)8 (-1) 10 (+0)16 (+3)
Skills Arcana +2, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp.


Social Check DCs


Alice Beverly, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she typically wears green cloth garments or leather armor. Her blonde hair is singed and shortened. Her green eyes dart from person to person.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She pushes her goals aggressively. She is also a coward if confronted.

History: Sold as a small child to a necromancer, Alice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. Due to her spouse's obsession with being a Farmer they were divorced and she won custody of their son. She worked as a Brewer, and she later adopted a second son.

Motivation: She is wracked by social anxiety.

Flaws: Ugly, Shy, Fearful. Bonds: Mentor, Family. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Alice Beverly, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 17 (+3)11 (+0)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10 pp. Iolite (20 gp). Rich purple corundum (400 gp). Banded agate (16 gp). Onyx (20 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Cory Atherton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a white costume with the symbols of luck on his torso. Beneath his clothing is a huge mess of scar tissue. His auburn hair is cut short. His hazel eyes dart from person to person.

Personality: He is extraordinarily eccentric. Further he is a bit of a stoner and is frequently out of it.

History: Cory hails from a village terrorized by giants. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he wants revenge against giants

Ideals: Gifted. Flaws: Insane, Addict. Bonds: Slave, Enemies. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Cory Atherton, Male Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)10 (+0) 10 (+0)18 (+4)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs

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