Herleva Lindsay, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, red cloak, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. Her chestnut hair is singed and shortened. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is irascible and easily irritated. She has a small toy that she constantly fidgets with.
History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Herleva and her spouse have recently divorced.
Motivation: To reunite with her absent mother; and doesn't want to be a seamstress and was forced into it by her family
Flaws: Ugly, Antagonistic, Addict, Disease, Fearful. Bonds: Family. Occupation: Seamstress
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic, Aquan, Giant
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Peridot (40 gp). Red spinel (120 gp). 1 Minor magic item.
Charles Kensley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears rags and sports a simple walking cane. His brown hair is braided into rings. His blue eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Poor, Military, Attractive. Occupation: Bounty Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 6000 sp.
Cecily Home, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 4'7". She is wearing a perfectly clean shirt and pair of pants. She wears her hair in dreadlocks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a font of random trivia from the lore and stories she has discovered
History: Cecily was born with her father's beautiful face. Her martial abilities were realized during a raid on her village. She now owns her own business.
Motivation: Many brigands want her driven away; and a deep hatred of brigands
Ideals: Joker, Logical, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Shepherd
Voice: Jamaican accent
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 9 (-1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Rolf Atherton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear black tank tops with green pants. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised in a island tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away
Ideals: Optimist. Flaws: Insane. Bonds: Enemies, Nature, Mentor. Occupation: Stableman
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. Blue quartz (9 gp). Blue quartz (9 gp). Fiery yellow corundum (1600 gp). Azurite (9 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

