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NPC Generator

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Advanced [show]


Griselda Chester, Female Human [Permalink]

Personal [hide]

Description: She wears a tan costume with the symbols of death on her torso, and carries rapiers. Her brown hair is braided into rings. She has green eyes.

Personality: She is calm most of the time but flees social interaction. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was turned out during the war. She and her family wandered north to less war torn lands. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Family, Immigrant. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Griselda Chester, Female Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Nature +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Goblin, Draconic, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp.


Social Check DCs


Eloise Brandon, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears professional attire. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her eyes are a pleasant green.

Personality: Stoic and calm, she prefers to meditate than take action. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She became a Miller soon after.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Disciplined, Optimist. Flaws: Disease. Bonds: Attractive, Job. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

Eloise Brandon, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)13 (+1) 15 (+2)14 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Isabella Kelsey, Female Human [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and is well dressed, but even with her fine clothing she looks run-down. Her skin is also unnaturally pale. Her hair is long and silver with streaks of black, and is pulled back with small green clips. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village she learned the ways of the warrior from her mother. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Isabella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Rich, Adventurer. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Isabella Kelsey, Female Human Paladin 5
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)15 (+2) 11 (+0)6 (-2)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs


Sarah Alby, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears many layers of old clothing at all times. Her head has been shaved. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of herself, she believes she is the best Sellsword born in the past three hundred years. She is a great chef.

History: Sold as a small child to a brothel owner, Sarah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was a soldier and died while she was still young. Sarah was left her father's suit of armor and trained in its use and care. She tends to her Sellsword job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Mentor, Military. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Sarah Alby, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 6 (-2)15 (+2)
Skills Stealth +2, Survival +1
Senses Passive Perception 8
Languages Common, Auran, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs

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