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NPC Generator

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Advanced [show]


Hubert Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a deerstalker hat to cover his moderate length silver hair. His eyes are amber and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. His job bores him to no end. He has decided to make it more interesting.

History: He was born into a rich family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now mingles about in high society.

Motivation: To be a Beggar again; and he has passion for adventuring and risk

Bonds: Attractive, Job, Adventurer, Criminal record, Rich. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Hubert Westcott, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Investigation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. Aquamarine (1300 gp). Golden pearl (110 gp). Alexandrite (1300 gp).


Social Check DCs


Isabella Dayton, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears rags and sports a simple walking cane. Her auburn hair has been sun bleached extensively. Her ears are large.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to a criminal king-pin and mafia family She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Guard for the past few years.

Motivation: She has decided she is irredeemable.

Flaws: Ugly, Depressed. Bonds: Poor, Religious, Criminal record, Job. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Isabella Dayton, Female Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)18 (+4) 16 (+3)16 (+3)
Skills Performance +6, Stealth +5
Senses Passive Perception 13
Languages Common, Terran, Dwarven, Goblin, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Helen Ashley, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. Sporting a red mohawk this woman's hair draws a lot of attention. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Helen wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born into a rich family. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Mentor, Criminal record. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Helen Ashley, Female Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)8 (-1) 16 (+3)11 (+0)
Skills History +2, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Deep blue spinel (400 gp). Red garnet (70 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melissa Morley, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears a yellow broad hat and yellow clothes, marred by sweets. She has done her best to style her brown hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Melissa isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She would rather hide behind her crafts than deal with other people.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She moved from fad to fad and when she turned 15 she discovered dancing. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Artistic. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Melissa Morley, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 5 (-3)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 7
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Azurite (7 gp). Eye agate (7 gp). Tourmaline (70 gp).


Social Check DCs

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