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NPC Generator

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Advanced [show]


Guy Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a yellow scarf. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a card on it. His hair is greying and his face has many wrinkles. His eyes are amber and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Server business at a young age. He helped his father out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Sailor again; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Ugly, Terse. Bonds: Enemies, Job, Rich. Occupation: Server

Voice: Sensual and smooth

Attributes [hide]

Guy Carlton, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Deception +4, History +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Jane Cromwell, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'9". She likes to wear ponchos typically of a light red in addition to tight pants. Her Stetson hat is riddled with cuts and holes. Her eyes are a pleasant brown.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Jane has worked very hard to control her curse. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is compelled to act according to her religious beliefs; and she is unsatisfied with her job

Ideals: Joker. Flaws: Ugly, Impulsive, Disease. Bonds: Job, Religious. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Jane Cromwell, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)17 (+3) 14 (+2)15 (+2)
Skills History +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Rhodochrosite (7 gp). 1 Chain shirt.


Social Check DCs


Bertram Dumph, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of nunchakus on his belt, each one with a jet on the hilt. His hair is silver and curly. His hazel eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting. Flaws: Greedy, Insane. Bonds: Attractive, Criminal record. Occupation: Armorer

Voice: Sore throat, cough

Attributes [hide]

Bertram Dumph, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Aquamarine (1500 gp). Rhodochrosite (13 gp). Bloodstone (80 gp).


Social Check DCs


Gomory Brixton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green costume with the symbols of death on his torso. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Gomory was born the youngest of three triplets. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gomory's father didn't care for him much, and the feeling was mutual. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Athletic, Artistic. Flaws: Shy, Antagonistic. Bonds: Family. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Gomory Brixton, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 7 (-2)17 (+3) 12 (+1)18 (+4)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Aquan, Terran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. 1 Half-Plate.


Social Check DCs

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