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NPC Generator

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Advanced [show]


Charles Tattersall, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his longbow. He has styled his red hair well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Charles and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Charles discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Charles fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has money and likes to spend it

Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Charles Tattersall, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Athletics +6, Investigation +5
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Blankley, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a fancy blue dress. She has a long chestnut ponytail with little hanging trinkets. Her eyes are amber and catlike.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is obsessed with a lost civilization.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jane took refuge in the old dungeon and found the beat up glaive and armor she uses now. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she is terrified, and will act out of fear

Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Adventurer, Nature. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Jane Blankley, Female Human Paladin 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 8 (-1)14 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Ignan, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Oriel Allerton, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a white collared shirt and pastel skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her whole body is exceptionally muscular. She wears a feathered hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a ruthless business woman, a trait she acquired from her mother.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west.

Ideals: Gifted, Entrepeneur. Bonds: Immigrant, Attractive, Religious. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Oriel Allerton, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 cp. Zircon (60 gp). Red spinel (100 gp).


Social Check DCs


Norman Langdon, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Norman studied abroad. Norman was born on a far western plains where he grew up under the tutelage of his father, an expert Layabout. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Immigrant. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Norman Langdon, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)7 (-2) 9 (-1)10 (+0)
Skills Insight +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40 pp.


Social Check DCs

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