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NPC Generator

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Advanced [show]


Millicent Gyula, Female Human [Permalink]

Personal [hide]

Description: She wears bulky green painted plate armor. She has a slight overbite and is overall scrawny. Her hair is golden and very short. Her otherwise smooth face is marked with small tiny scars.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a very good compulsive liar and kleptomaniac.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Millicent was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Millicent decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has worked as a Herbalist like her father before her.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and wants to open a new tavern

Flaws: Disease. Bonds: Criminal record, Slave, Job, Debt. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Millicent Gyula, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. Large well-done wool tapestry (400 gp).


Social Check DCs


Theodoric Harper, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is bristling with hidden weapons, mostly monstrous two handed axes and daggers. His hair, while still mostly brown, has prominent grey streaks. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.

Motivation: His religion dominates his actions.

Flaws: Hedonist. Bonds: Attractive, Criminal record, Religious, Rich. Occupation: Masseuse

Voice: Sensual and smooth

Attributes [hide]

Theodoric Harper, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)8 (-1) 11 (+0)11 (+0)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30 pp. Peridot (20 gp). Moonstone (20 gp). Blue quartz (6 gp).


Social Check DCs


Trym Badger, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. His hair, while still mostly chestnut, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the west to a Fortune-teller, Trym learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Athletic. Flaws: Insane, Shy. Bonds: Attractive, Has a crush. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Trym Badger, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Black star sapphire (1400 gp). Chrysoprase (70 gp). Citrine (70 gp). Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs


Guy Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a top hat to cover his moderate length chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Farmer arts, while his father instructed him in etiquette, music and courtly manner. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Ideals: Extrovert. Bonds: Rich, Attractive, Criminal record, Nature. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Guy Lindsay, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 13
Languages Common, Terran, Auran, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 pp. Deep blue spinel (600 gp). Black pearl (600 gp). Blue sapphire (1500 gp).


Social Check DCs

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