Maynild Hackney, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, white, dusty cloak. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her long auburn hair is drawn into a two foot long braid. Her hazel eyes are slightly larger than normal.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Maynild enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Maynild hails from a village terrorized by orcs. Like her mother and her brother before her, after school she went straight into learning to become a Sage. After a long history of fighting, Maynild and her spouse have recently divorced.
Motivation: Balancing her hectic life and new Sage responsibilities is difficult; and to reunite with her absent mother
Flaws: Antagonistic, Hedonist. Bonds: Enemies, Job, Family. Occupation: Sage
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Undercommon, Giant, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Galiena Wheatley, Female Human [Permalink]
Personal [hide]
Description: A 4'9" western woman, she wears a brown vest and prefers grey and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her white hair in a pixie cut. She wears crescent spectacles with a black brim.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her homeland was ravaged by war and she spent much of her life rebuilding it. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to have a good time and be beloved; and she has decided she is irredeemable
Ideals: Optimist. Flaws: Ugly, Disease, PTSD. Bonds: Nature. Occupation: Doctor
Voice: Spits words with contempt
Attributes [hide]
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 7 (-2) | 15 (+2) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Ignan, Auran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Conrad Reed, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple white robe with black stripes complete with hood. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His black hair is cut short with large spiked bangs in the front. He has gray eyes and a white hat with a black feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Rich, Enemies. Occupation: Shepherd
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Giant, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 40000 cp. Chrysoprase (30 gp). Red-brown spinel (60 gp).
Herleva Mitchell, Female Human [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has relatively dark skin and is very physically imposing due to her abundance of muscles. With bright brown hair. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a ruthless business woman, a trait she acquired from her father.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: Retire the richest woman in the south.
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Scribe
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 9 (-1) | 16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Undercommon, Giant, Auran
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


