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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Geoffrey Shelley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a long chestnut beard, and similarly colored long hair. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a small toy that he constantly fidgets with.

History: The child of northern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Ugly, Shy, Addict. Bonds: Poor, Immigrant, Job. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Geoffrey Shelley, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Deception +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp. Alexandrite (700 gp). Black opal (800 gp). Peridot (50 gp). White opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He carries with him a set of lances on his belt, each one with a aquamarine on the hilt. His tied-back hair is silver. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He enjoys reading and quiet.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Ideals: Fighting, Logical. Flaws: Insane, Depressed. Bonds: Adventurer. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Ernest Bradshaw, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)9 (-1) 6 (-2)11 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mary England, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a hateful person. She taunts others and blames them for her problems. She believes the world needs to unite to get rid of goblins once and for all.

History: Born in the south her family was never financially stable. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes her a fraud.

Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Mary England, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Deception +3, Survival +4
Senses Passive Perception 11
Languages Common, Aquan, Giant, Terran
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Large well-done wool tapestry (500 gp). A delicate silver chain set with a tourmaline (20 gp).


Social Check DCs


Cecily Hamilton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a simple brown robe with white stripes complete with hood. She has slicked back brown hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is lazy, self-centered, vain, and jealous.

History: Born in the east her family was never financially stable. A few years later when the west was not economically sound they moved to her current location. She left for the east, certain she would find work there.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Immigrant, Poor. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Cecily Hamilton, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 16 (+3)10 (+0) 7 (-2)15 (+2)
Skills Arcana +3, Athletics +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs

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