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NPC Generator

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Advanced [show]


Roger Mori, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries daggers. He has a blonde handlebar mustache and slicked back blonde hair. His face is scarred and worn.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a marshal and was forced into it by his family

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Adventurer, Slave, Family. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Roger Mori, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 11 (+0)8 (-1)
Skills Arcana +6, Persuasion +2
Senses Passive Perception 10
Languages Common, Undercommon, Auran, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp.


Social Check DCs


Godfrey Spalding, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his red hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Flaws: Insomniac, Greedy, Disease. Bonds: Attractive, Job. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Godfrey Spalding, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)17 (+3) 13 (+1)14 (+2)
Skills History +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Aldous Copeland, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long chestnut beard with little hanging trinkets. His gray eyes peer out from beneath his feathered blue hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hasn't been sleeping well lately.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Fighting, Professionalism. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Barber

Voice: Prounounces S like Z

Attributes [hide]

Aldous Copeland, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)13 (+1) 8 (-1)11 (+0)
Skills Survival +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Thomas Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears pastel leather gloves, a pastel jacket, and tight pants. With bright brown hair and a scraggly beard. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Thomas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Thomas reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he loathes his own lifestyle

Ideals: Professionalism. Flaws: Ugly, Depressed, Mundane. Bonds: Military. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Thomas Blankley, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 10 (+0)5 (-3)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 10
Languages Common, Infernal, Giant, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp.


Social Check DCs

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