Ermina Wilberforce, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a simple tan robe with blue stripes complete with hood. With bright white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in the west to a Performer, Ermina learned a great deal about her father's area of expertise. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is unsatisfied with her job; and she is wracked by social anxiety
Flaws: Secretive, Fearful. Bonds: Job, Rich. Occupation: Performer
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Agnes Gladstone, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her chestnut hair is still thick. She has blue eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in the south, but her parents moved at a very young age to the north. She was taken from her home at a very young age. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Regain custody of her daughter; and she is currently in port desperately looking for someone to get her out
Flaws: Cynical, Secretive. Bonds: Immigrant, Slave. Occupation: Sage
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 17 (+3) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp. Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item.
Galiena Clifton, Female Human [Permalink]
Personal [hide]
Description: This woman typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. She keeps her long auburn hair kept up in a rat tail. She has green eyes and a tan hat with a brown feather.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Scribe arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: Regain custody of her son; and money/treasure
Ideals: Extrovert. Flaws: Insane. Bonds: Rich, Family, Religious. Occupation: Scribe
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.
Gerard Brady, Male Human [Permalink]
Personal [hide]
Description: He wears a black tunic with brown highlights, and long pastel pants that bunch up around his shoes. He carries with him a set of greataxes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Gerard was born in the east. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A rival would like him out of the picture; and to get a good night's sleep
Ideals: Fighting, Persistence. Flaws: Shy, Insomniac. Bonds: Criminal record. Occupation: Soapmaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!


