Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dean Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are gray and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich western family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and wants to work out more often

Ideals: Justice, Athletic. Bonds: Rich, Debt, Family. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Dean Gentry, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +4, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Chrysoprase (80 gp).


Social Check DCs


Patrick Breeden, Male Human [Permalink]

Personal [hide]

Description: A 5'9" western man, he is renowned for his bright black suits and hats. His silver hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Merchant. Further he is a bit of a stoner and is frequently out of it.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A freak accident while working with his Blacksmith mother left him crippled. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he wants to get laid

Ideals: Artistic. Flaws: Addict, Disease. Bonds: Job, Has a crush. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Patrick Breeden, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Persuasion +5, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Deighton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his chestnut hair to look like a famous performer. He has several tiny amethyst earrings on each ear.

Personality: Confrontational and typically high on some drug or another. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict, Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Norman Deighton, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Investigation +5, Medicine +5
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Gilbert Heiser, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Map Maker does. He wears his black hair up in a very large beehive style do. He has several tiny ruby earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. His mother had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Disease, Forgetful. Bonds: Job, Rich, Military. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Gilbert Heiser, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)9 (-1) 15 (+2)12 (+1)
Skills Deception +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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