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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Elysande Rodney, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears just a grey suit. Her golden hair is matted, messy, and big. Her eyes are green and beady.

Personality: Calm and collected, she is a well trained Body Guard. Animals are drawn to her, and she is able to talk to them.

History: She got into the Body Guard business at a young age. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's in love; and to settle down with her crush

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Has a crush. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Elysande Rodney, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Peridot (80 gp). Jasper (80 gp). Tiger eye turquoise (13 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosalind Sutton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a well pressed and immaculate suit (or dress). She wears a deerstalker hat to hide her balding. Her face is scarred and worn.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mortician arts, while her father instructed her in etiquette, music and courtly manner. There was a wharf not far from home where she often wandered off to fish. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Gifted. Flaws: Ugly. Bonds: Slave, Rich, Nature. Occupation: Mortician

Voice: Spits words with contempt

Attributes [hide]

Rosalind Sutton, Female Human Paladin 5
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)11 (+0) 10 (+0)7 (-2)
Skills Persuasion +1, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 cp.


Social Check DCs


Robert Livingstone, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with feathered hat. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy and tries to find solutions quickly.

History: Robert lived on a farm with his father, near the main road leading to a nearby town. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the east, certain he would find work there.

Motivation: He feels threatened by others; and an old rival family wants him found

Flaws: Ugly, Lazy, Fearful. Bonds: Immigrant, Family. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Robert Livingstone, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Gerard Mitchell, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large tan jacket and is in decent physical shape. His brown hair has been sun bleached extensively. He has a tattooed face.

Personality: This man loves writing and to teach people writing more than just about anything. Gerard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and revenge

Ideals: Artistic, Gifted, Logical. Flaws: Hedonist. Bonds: Enemies. Occupation: Layabout

Voice: Speaks with squeezed throat

Attributes [hide]

Gerard Mitchell, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Lapis lazuli (5 gp). Sard (80 gp). Deep blue spinel (1300 gp).


Social Check DCs

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