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NPC Generator

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Advanced [show]


Alexandre Kendal, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. His gray eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When he was but 8 years old his parents immigrated from the south. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Enemies, Religious. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Alexandre Kendal, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)8 (-1) 7 (-2)13 (+1)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp.


Social Check DCs


Matilda Badger, Female Human [Permalink]

Personal [hide]

Description: A 5'1" western woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red hair is smooth and relatively long. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is very quiet and rarely speaks above a whisper. She is frequently practicing swordplay.

History: Matilda lived on a farm with her father, near the main road leading to a nearby town. When Matilda reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now spends her time doing works of charity.

Motivation: Marry her brother to traveling adventurers; and to reunite with her absent father

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Military, Family. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Matilda Badger, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Draconic, Druidic, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Avice Brady, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing the road beaten gear of a warrior. Her moppish auburn hair is in a traditional bowl cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised in a desert tribe. She made a point of taking high paying jobs and getting most of it up front. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her old friends; and obtaining odd cultural human artifacts is her passion

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Avice Brady, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Brown-green garnet (90 gp). Blue quartz (15 gp). Bloodstone (40 gp). 1 Half-Plate. 1 Full Plate.


Social Check DCs


Solomon Warwick, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Shoemaker. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is greying and his face has many wrinkles. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: A powerful necromancer made him what he is. His childhood dream was to be a Farmer, but he was a colossal failure. He has worked as a Shoemaker like his father before him.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Bonds: Job, Adventurer, Family, Mentor. Occupation: Shoemaker

Voice: Soothing and warm

Attributes [hide]

Solomon Warwick, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)11 (+0) 15 (+2)6 (-2)
Skills Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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