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NPC Generator

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Advanced [show]


Avice Fidget, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her head has been shaved. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She dislikes all the random violence that takes place in the south. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Money/treasure; and someone believes her a fraud

Ideals: Pacifist. Flaws: Ugly. Bonds: Rich, In love, Religious, Enemies. Occupation: Masseuse

Voice: Sore throat, cough

Attributes [hide]

Avice Fidget, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs


Cory Sydney, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely black suit with blue socks and a vest with buckled shoes. He has a long blonde beard with little hanging trinkets. He has several tiny opal earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Cory lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his brother.

Bonds: Rich, Attractive, Immigrant, Family. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Cory Sydney, Male Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Henry Landon, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel cloak and cross-gartered black stockings. He carries with him a set of flails, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears his silver hair up. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His job bores him to no end. He has decided to make it more interesting.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Fighting, Optimist. Bonds: Adventurer, Criminal record, Military. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Henry Landon, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Conrad Roscoe, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears light armors faded through time and improper care. His white hair is cut short. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. Further he is a bit of a stoner and is frequently out of it.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Conrad took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: He is greedy; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Disease, Addict. Bonds: Attractive. Occupation: Soapmaker

Voice: Complex vocabulary, royal

Attributes [hide]

Conrad Roscoe, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)8 (-1) 8 (-1)9 (-1)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Violet garnet (1300 gp). Black opal (1000 gp). Blue quartz (4 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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