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NPC Generator

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Advanced [show]


Dean Cooper, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a deerstalker hat to cover his moderate length black hair. His face is scarred and worn.

Personality: He is business-like. He takes instructions and follows them to the letter. He enjoys reading and quiet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his sister; and to share knowledge with the world

Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Rich, Family. Occupation: Server

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dean Cooper, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 9 (-1)13 (+1) 17 (+3)15 (+2)
Skills Acrobatics +2, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Trym Berkeley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and very much looks the part of a Spy. He has a small bristly mustache and wavy black hair. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found.

Flaws: Shy, Ugly. Bonds: Job, Family, Mentor. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Trym Berkeley, Male Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 18 (+4)12 (+1)
Skills History +4, Medicine +7
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Diggory Shelley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large black jacket. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Athletic, Joker, Artistic. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Performer

Voice: Hollow voice

Attributes [hide]

Diggory Shelley, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 7 (-2)13 (+1)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Hugolina England, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'6". She wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them, and her gloved hand is found clutching a crossbow. Her long white hair is drawn into a two foot long braid. This hazel eyed easterner is not easily forgotten.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Hugolina hails from a village terrorized by brigands. Hugolina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Hugolina decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing her studies, news broke out that her hometown was attacked by brigands. Hugolina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: She wants revenge against brigands; and she possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Attractive, Criminal record, Enemies. Occupation: Barber

Voice: Slurs words

Attributes [hide]

Hugolina England, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)14 (+2) 6 (-2)16 (+3)
Skills Investigation +5, Performance +6
Senses Passive Perception 8
Languages Common, Dwarven, Terran
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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