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NPC Generator

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Advanced [show]


Anne Staurheim, Female Human [Permalink]

Personal [hide]

Description: A 5'7" eastern woman, she wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She has no hair. She wears an eyepatch.

Personality: Overbrimming with self-confidence, Anne isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She cannot resist a sob story and will often dote over anyone who has one.

History: Her mother raised her in a mountain cabin. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Nature, Family. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Anne Staurheim, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 14 (+2)17 (+3)
Skills History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Rock crystal (60 gp). Blue quartz (10 gp). Deep blue spinel (800 gp).


Social Check DCs


Sybil Sutherland, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is dressed in an above average manner. Her blonde hair is smooth and relatively long. Her blue eyes dart from person to person to random spaces in the air.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. In her 18th year, her parents were killed by a gnolls raid, leaving Sybil alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Sybil was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Find a way to reverse the transformation of her brother.

Bonds: Attractive, Enemies, Immigrant, Religious, Family. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Sybil Sutherland, Female Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)8 (-1) 17 (+3)12 (+1)
Skills Arcana +2, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Blue sapphire (1400 gp). Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Clinton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He prefers to wear flannel, and his gloved hand is found clutching a hammer. His chestnut hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: Balimaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his sister.

Ideals: Extrovert. Flaws: Impulsive, Disease. Bonds: Attractive, Nature. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Balimaar Clinton, Male Human Paladin 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)8 (-1) 10 (+0)13 (+1)
Skills Acrobatics +7, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp. Black pearl (1400 gp). Deep blue spinel (1400 gp). Violet garnet (1400 gp).


Social Check DCs


Jacoba Breeden, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is long and black with streaks of white, and is pulled back with small grey clips. She has hazel eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is obsessed with finding treasure.

History: She was born blind and as such lacked many opportunities for work. Her childhood dream was to be a Laborer, but she was a colossal failure. She ran away from her former home and has been making her living as a Merchant for the past few years.

Motivation: She is a bit of a kleptomaniac; and she has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Adventurer, Job, Criminal record. Occupation: Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Jacoba Breeden, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp.


Social Check DCs

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