Kassoon
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NPC Generator

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Advanced [show]


Thomas Paxton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear pastel pants and tee shirts. His long black hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Dyer, but he was a colossal failure. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: To be a Dyer again; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Impeccable, Artistic, Gifted. Bonds: Job. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Thomas Paxton, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Athletics +4, Survival +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Herbalist. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling violet eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Hunter was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Flaws: Mundane, Shy, Disease. Bonds: Job. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Hunter Rodney, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 9 (-1)7 (-2)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Breeden, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear grey tank tops with brown skirt. She keeps her long red hair kept up in a rat tail. She has green eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: She was born to a criminal king-pin and mafia family She moved from fad to fad and when she turned 15 she discovered singing. She has been saving her money to try and buy her brother's freedom.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to unite with her brother

Ideals: Impeccable, Artistic. Bonds: Family, Criminal record. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Matilda Breeden, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Goblin, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Aquamarine (400 gp). Alexandrite (400 gp). Citrine (40 gp).


Social Check DCs


Bertram Hailey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With bright golden hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with his god.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: His religion dominates his actions; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Bonds: Attractive, Religious, Rich, Mentor. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Bertram Hailey, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)17 (+3) 11 (+0)14 (+2)
Skills Acrobatics +6, Investigation +6
Senses Passive Perception 10
Languages Common, Goblin, Ignan, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs

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