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NPC Generator

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Advanced [show]


Vicky Rylan, Female Human [Permalink]

Personal [hide]

Description: This woman wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed falchion, just in case. She has a penchant for wearing a ring with an oversized opal on her right hand. Her hair is greying and her face has many wrinkles. Her eyes are amber and catlike.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She got into the Mayor business at a young age. She moved from fad to fad and when she turned 15 she discovered singing. She became a Mayor soon after.

Motivation: She has decided she is irredeemable; and she is unsatisfied with her job

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Criminal record, Job. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Vicky Rylan, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)17 (+3) 11 (+0)9 (-1)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 10
Languages Common, Celestial, Elven, Druidic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp.


Social Check DCs


Trym Conway, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a tan collared shirt and yellow pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 16th year, his parents were killed by a goblins raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Trym was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Impulsive. Bonds: Religious, Enemies. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Trym Conway, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)8 (-1) 10 (+0)17 (+3)
Skills Athletics +3, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Blue quartz (13 gp). Smoky quartz (80 gp). Zircon (80 gp). Zircon (80 gp).


Social Check DCs


Heward Sydney, Male Human [Permalink]

Personal [hide]

Description: An older man who wears brown trousers with black and white striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. He has shaved his head bald. His eyes, though not visible through his cowl, are hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a criminal king-pin and mafia family Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Money/treasure; and his spouse's relatives view him with great suspicion

Flaws: Shy, Fearful. Bonds: Criminal record, Family, Rich. Occupation: Bounty Hunter

Voice: Boston accent

Attributes [hide]

Heward Sydney, Male Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 15 (+2)10 (+0)
Skills Athletics +3, Nature +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a red costume with the symbols of the sun god on his torso. His brown hair is singed and shortened. His eyes are amber and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the west. He was an apprentice working in his father's forge. He struck the Mortician job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Poor, Job. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Justin Kitchur, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 11 (+0)9 (-1) 10 (+0)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Brown-green garnet (50 gp). White opal (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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