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NPC Generator

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Advanced [show]


William Shelly, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in earthy colors with a yellow and blue handkerchief worn on his left side. His black hair is cut short with large spiked bangs in the front. He has a dull look in his violet eyes.

Personality: He is overprotective of those who hire his services. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 11th year, his parents were killed by a brigands raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to get laid; and balancing his hectic life and new interpreter responsibilities is difficult

Bonds: Guardian, Job, Immigrant, Enemies, Has a crush. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

William Shelly, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Religion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Graeme, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a black poncho over his likewise colored trousers and shirt. His hair, while still mostly blonde, has prominent grey streaks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Ernest's homeland. Ernest decided to take the middle way and become a bodyguard. He got away from his former life and has fallen to alcoholism.

Motivation: He wants revenge against orcs; and retire the richest man in the east

Ideals: Entrepeneur, Fighting. Flaws: Addict. Bonds: Enemies, Immigrant. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Ernest Graeme, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)9 (-1) 12 (+1)15 (+2)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold dragon comb with red garnet eye (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Spaulding, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a custom-built plate barding that's adorned with white lining and desert motifs. She wears her white hair up in a very large beehive style do. Her green eyes dart from person to person.

Personality: She is almost excessively polite to everyone, even when angry. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent mother

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Adventurer, Family. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

Beatrice Spaulding, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Gnome, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Giselle Hayley, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She will rave to anyone who will listen. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has been saving her money to try and buy her sister's freedom.

Motivation: Regain custody of her daughter; and a rival would like her out of the picture

Flaws: Ugly, Insane. Bonds: Poor, Family, Criminal record. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Giselle Hayley, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Persuasion +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Peridot (40 gp). Iolite (40 gp). Alexandrite (1600 gp).


Social Check DCs

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