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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sarah Bradley, Female Human [Permalink]

Personal [hide]

Description: 4'10" and muscular, this northern woman wears silk and lounges about seductively. She has done her best to style her blonde hair to look like a famous performer. Her blue eyes lackadaisically let the world flow into them.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not trust anyone and sleeps with one eye open.

History: She was born to loving parents in a slum to the north. She was an athlete and attended two major summer competitions. She never won. She hasn't been sleeping well lately.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic, Opinionated. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Sarah Bradley, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Intimidation +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. Violet garnet (1600 gp). Alexandrite (1600 gp). Hematite (6 gp). Violet garnet (1600 gp).


Social Check DCs


Miles Rylan, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. He has a brown handlebar mustache and slicked back brown hair. His green eyes peer out from beneath his Stetson black hat.

Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.

History: Born in the south to a Barber, Miles learned a great deal about his mother's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has comitted a past crime that haunts him to this day; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Job, Family, Criminal record. Occupation: Barber

Voice: Prounounces S like Z

Attributes [hide]

Miles Rylan, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Maynild Coombs, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is short and blonde. She wears a mask on her face.

Personality: She speaks before she thinks and is too direct. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city she treasured whatever gifts she got. She went to a religious school and was inspired by the priests there in charitable deeds. She used her abilities to travel the world and help people.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Athletic, Philantrophist. Flaws: Impulsive. Bonds: Poor, Religious. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Maynild Coombs, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)18 (+4) 11 (+0)14 (+2)
Skills Perception +3, Religion +7
Senses Passive Perception 17
Languages Common, Aquan, Terran, Ignan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Manfred Garrick, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He is physically well-built. He wears his chestnut hair up in a very large beehive style do. His thin eyebrows rest above his beady green eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A true patriot, Manfred would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants to meet his childhood hero; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly. Bonds: Military, Family, Adventurer. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Manfred Garrick, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)19 (+4) 10 (+0)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Sylvan, Ignan, Dwarven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Thunderstones. 2 Holy water. 4 Smokesticks.


Social Check DCs

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