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NPC Generator

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Advanced [show]


Tim Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit, and carries shortbows. He has a small bristly mustache and wavy silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west to a Masseuse, Tim learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Masseuse for hire.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Insomniac, Insane. Bonds: Job. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Tim Sharps, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Ernest Barclay, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black armored body suit, with a simple yellow line shooting up and back down. He has moderate length golden hair. This violet eyed easterner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his mother was called into army service. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Ernest Barclay, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Blue quartz (11 gp). Violet garnet (1500 gp). Aquamarine (1500 gp). Fiery yellow corundum (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Heiser, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His red hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. He can't help but pocket interesting objects he comes across

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Theobald reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Hedonist. Bonds: Criminal record, Rich, Military. Occupation: Priest

Voice: Nasally tone

Attributes [hide]

Theobald Heiser, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 59 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Athletics +0, Religion +5
Senses Passive Perception 10
Languages Common, Undercommon, Aquan
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Frederick Barlow, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Carpenter uniform. His black hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Frederick's first love is himself. His second love is also himself. He would rather hide behind his crafts than deal with other people.

History: Born in the south to a Carpenter, Frederick learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has worked as a Carpenter like his father before him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable, Artistic. Flaws: Shy. Bonds: Job. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Frederick Barlow, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +3, Deception +6
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. Deep blue spinel (1000 gp).


Social Check DCs

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