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NPC Generator

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Advanced [show]


Theodoric Clive, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His auburn hair, when down, is lengthy. His eyes are likewise amber.

Personality: He is happy with his job as a Painter. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his brother before him, after school he went straight into learning to become a Painter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Job, Slave. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Theodoric Clive, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, History +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Hematite (6 gp). Black opal (1500 gp). Hematite (6 gp). Chrysoprase (60 gp).


Social Check DCs


Trym Bradley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Servant. He carries a battered rapier and tarnished greataxe as well. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He pushes his goals aggressively. He is also a coward if confronted.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He became a Servant soon after.

Motivation: Wants to raise his children well.

Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Job, Family. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Trym Bradley, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Avice Royal, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears a white tunic with black highlights, and long white pants that bunch up around her shoes. Her clothes are grease stained in places. Her small hat is riddled with cuts and holes. She has gleaming, smiling brown eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village she learned the ways of the warrior from her mother. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Avice Royal, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 15 (+2)7 (-2)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Avelina Lindsay, Female Human [Permalink]

Personal [hide]

Description: Standing 4'8", this woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is black and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She takes great joy in being the best Carpenter in town.

History: Born in the east to a Carpenter, Avelina learned a great deal about her mother's area of expertise. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She now owns her own business.

Motivation: Further expansion of business; and balancing her hectic life and new carpenter responsibilities is difficult

Ideals: Impeccable. Flaws: Racist, Addict. Bonds: Rich, Job. Occupation: Carpenter

Voice: Low range voice

Attributes [hide]

Avelina Lindsay, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)11 (+0) 9 (-1)15 (+2)
Skills Deception +5, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs

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