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NPC Generator

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Advanced [show]


Eloise Hale, Female Human [Permalink]

Personal [hide]

Description: This woman is dressed in a clean green cloak covering her clean studded leather. She is muscular with a powerful set of arms. Her hair is brown and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing herself, she comes off as nervous. She believes the world needs to unite to get rid of dire rats once and for all.

History: She served in the navy to pay for her family's outstanding loans. Brilliant and gifted she never wanted to apply herself. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Enemies, Military. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Eloise Hale, Female Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 11 (+0)7 (-2)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Emmeline Quinton, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she has a large black mantle and cape that has been intricately interwoven into her brown robe. Her auburn hair is cut jaggedly and amateurishly. Her eyes are gray.

Personality: Overbrimming with self-confidence, Emmeline isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born to loving parents in a slum to the west. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Recently she has begun working with bootleggers and crooks.

Motivation: To pay off her debts; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Logical. Bonds: Poor, Debt. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Emmeline Quinton, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)14 (+2) 9 (-1)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Lapis lazuli (12 gp). Azurite (12 gp). Golden yellow topaz (800 gp). Chalcedony (40 gp). 3 Smokesticks.


Social Check DCs


Raymond Adley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple grey robe with green stripes complete with hood. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: Raymond lived on a farm with his father, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Athletic, Logical. Flaws: Mundane. Bonds: Family, Criminal record. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Raymond Adley, Male Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Blue quartz (16 gp). Violet garnet (1100 gp). Sard (50 gp). Banded agate (16 gp).


Social Check DCs


Heward Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: Heward hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is obsessed with a lost civilization.

History: He was raised in a mountains tribe. Heward was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Artistic. Bonds: Adventurer, Nature, Immigrant. Occupation: Doctor

Voice: French accent

Attributes [hide]

Heward Spaulding, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 16 (+3)17 (+3)
Skills Deception +6, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs

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