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NPC Generator

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Advanced [show]


John Byron, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large violet mantle and cape that has been intricately interwoven into his grey robe. His brown hair is still thick. He is very pretty but has cold, dead eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to loving parents in a slum to the north. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Disciplined, Justice. Bonds: Attractive, Criminal record, Poor. Occupation: Herbalist

Voice: Thin and wheezing

Attributes [hide]

John Byron, Male Human Paladin 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +7, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp.


Social Check DCs


Hadwisa Garrick, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a well pressed and immaculate suit (or dress). Her silver hair is well kept. Her eyes are gray.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the west, but her parents moved at a very young age to the north. She moved out north to avoid the crime she committed. Being a Sellsword kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To protect her home; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Criminal record, Guardian. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Hadwisa Garrick, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)8 (-1) 17 (+3)11 (+0)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Benson, Female Human [Permalink]

Personal [hide]

Description: She dresses in grey turtlenecks beneath a black coat with brown slacks, and she perpetually has her sai ready. Her hair, while still mostly red, has prominent grey streaks. Her blue unseeing eyes seem to look past you.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels kind of lost in life

Ideals: Fighting, Gifted. Flaws: Disease, Depressed, Hedonist. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Emmeline Benson, Female Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)11 (+0) 9 (-1)14 (+2)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Geva Garfield, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a black coat over a yellow low-cut shirt, and a small hat upon her head. Her hair is short and blonde. She wears large thick round spectacles.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born in the west her family was never financially stable. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She used her abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic, Philantrophist. Flaws: Fearful. Bonds: Poor. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Geva Garfield, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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