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NPC Generator

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Advanced [show]


Oriel Langdon, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear flannel. Her chestnut hair is long and unkept. She wears a mask on her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a ruthless business woman, a trait she acquired from her father.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the north; and money/treasure

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Immigrant, Rich. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Oriel Langdon, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Northcott, Female Human [Permalink]

Personal [hide]

Description: She wears red trousers with brown and grey striped suspenders. She wears various colorful collared shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. With bright black hair. She has a dull look in her brown eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her father raised her in a mountain cabin. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To settle down with her crush; and she wants to get laid

Ideals: Fighting. Bonds: Adventurer, Nature, Slave, Has a crush. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Mary Northcott, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Matilda Holton, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has slicked back red hair. She wears large thick round spectacles.

Personality: Her tongue was cut out and she uses sign language. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised in a mountains tribe. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Meet up once more with her childhood friend; and wants a kiss

Flaws: Disease. Bonds: Rich, Has a crush, Adventurer, Nature. Occupation: Dilettante

Voice: Deep voice with rolling R's

Attributes [hide]

Matilda Holton, Female Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)13 (+1) 14 (+2)15 (+2)
Skills Religion +4, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Jet (110 gp). Iolite (60 gp). Malachite (10 gp). Eye agate (10 gp). 1 Minor magic item.


Social Check DCs


Eva Tenley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a robe, a symbol of magic around her neck, and a hand crossbow on her belt. She has done her best to style her black hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She does not trust anyone and sleeps with one eye open.

History: Eva was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now owns her own business.

Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult; and expand her business

Ideals: Fighting. Flaws: Insane, Insomniac. Bonds: Attractive, Job. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Eva Tenley, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)8 (-1) 11 (+0)16 (+3)
Skills Intimidation +6, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs

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