Lance Middleton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He has shaved his head bald. He has green eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the west to a Farmer, Lance learned a great deal about his father's area of expertise. Lance was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lance decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He then took over the family business and is one of the better Farmer for hire.
Motivation: He has money and likes to spend it; and seeks redemption
Ideals: Justice, Optimist. Bonds: Job, Criminal record, Rich. Occupation: Farmer
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 7 (-2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 700 gp. Hematite (11 gp). White opal (800 gp).
Adelard Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a violet coat and is in decent physical shape. He is bald on top and has large silver tufts of hair around his ears. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Adelard was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Ugly, Disease. Bonds: Enemies, Family, Rich. Occupation: Butcher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 7 (-2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
Theodoric Haley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His hair is long and black with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.
History: Born to a poor family in the city he treasured whatever gifts he got. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He loathes his own lifestyle.
Ideals: Pacifist. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Engraver
Voice: German accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 24 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 8 (-1) | 13 (+1) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Herleva Gracey, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is well dressed, but even with her fine clothing she looks run-down. Her brown hair has been sun bleached extensively. Her amber eyes are slightly larger than normal.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She also hits on women, regardless of circumstances.
History: Herleva was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She has gone from town to town working and never settling down anywhere, but has fallen for a local Seamstress. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants her loneliness to end.
Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Poor, Immigrant. Occupation: Bather
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: Azurite (9 gp). Obsidian (9 gp). Lapis lazuli (9 gp). Moonstone (20 gp). 1 Breastplate. 1 Half-Plate.
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