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NPC Generator

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Advanced [show]


Hadwisa Beitz, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'7". She typically wears grey cloth garments or leather armor. She has no hair. Her ears are large.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her spouse's relatives view her with great suspicion; and she is content

Ideals: Entrepeneur. Flaws: Ugly, Secretive, Mundane. Bonds: Family. Occupation: Tailor

Voice: Complex vocabulary, royal

Attributes [hide]

Hadwisa Beitz, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +4, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears violet leather gloves, a violet jacket, and tight pants. He is physically well-built. His white hair is long and unkept. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful slaver made him what he is. When Guy reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Revenge; and many orcs want him driven away

Ideals: Fighting. Flaws: Ugly. Bonds: Military, Mentor, Enemies. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Guy Myerscough, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)13 (+1) 13 (+1)8 (-1)
Skills Arcana +4, Deception +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Silver comb with moonstones (300 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Stafford, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'0". She is wearing a long, tan, dusty cloak, and her gloved hand is found clutching a scythe. Her hair is golden and curly. Her green unseeing eyes seem to look past you.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She got into the Miner business at a young age. Over the years she perfected her riding and shooting skills. She is untrained/undisciplined, which makes her dangerous.

Motivation: Money/treasure; and she is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Disease, Insane. Bonds: Job, Nature, Rich. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Oriel Stafford, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Athletics +3, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Cooper, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a long, tan, dusty cloak. Her black hair is cut jaggedly and amateurishly. Her blue eyes peer out from beneath her top tan hat.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Oriel was born in the east. At a young age she loved to build and create. She worked as a nervous Barkeep and found it very stressful. She has achieved small success as a Barkeep.

Motivation: She is compelled to act according to her religious beliefs; and revenge

Ideals: Persistence. Bonds: Immigrant, Enemies, Adventurer, Job, Religious. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Oriel Cooper, Female Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 14 (+2)9 (-1) 13 (+1)5 (-3)
Skills Athletics +1, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. Malachite (5 gp).


Social Check DCs

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