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NPC Generator

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Advanced [show]


Hunter Washington, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his sickle always slung over his shoulder. He is portly but not overly obese. His silver hair is heavily combed to the left. His face is scarred and worn.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is afraid of women and trembles around them

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father took him hunting and taught him how to get in the mind of other creatures. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Slave, Nature. Occupation: Scribe

Voice: Speaks with back of mouth

Attributes [hide]

Hunter Washington, Male Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)17 (+3) 13 (+1)12 (+1)
Skills Arcana +6, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc, Ignan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


John Reid, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears silk and lounges about seductively. He wears his hair in dreadlocks. His eyes are a pleasant brown.

Personality: John wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. He worked as a nervous Miller and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Disciplined, Professionalism. Flaws: Mundane, Depressed. Bonds: Attractive. Occupation: Miller

Voice: Indian accent

Attributes [hide]

John Reid, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)18 (+4) 13 (+1)13 (+1)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic, Halfling, Giant, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alice Oakes, Female Human [Permalink]

Personal [hide]

Description: She wears a grey collared shirt and pastel skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She carries a battered scimitar and tarnished sword as well. Her auburn hair is lengthy. She has gleaming, smiling green eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She never wears the same outfit twice, unless she absolutely has to.

History: Alice was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She has had some formal singing training, and achieved minor success. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting, Justice, Artistic. Bonds: Poor, Adventurer. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Alice Oakes, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Aquamarine (1300 gp).


Social Check DCs


Oriel Beitz, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She has wavy golden hair. Her violet eyes peer out from beneath her feathered grey hat.

Personality: Cocky and sure of herself, she believes she is the best Brewer born in the past three hundred years. She works hard and plays hard.

History: The child of a Laborer, who enjoyed hunting, Oriel was taken on many hunting expeditions. While studying, she fell in love. They married and had a son. She now owns her own business.

Motivation: Wishes to resurrect an old love; and expand her business

Flaws: Hedonist. Bonds: Job, Nature, In love. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Oriel Beitz, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)7 (-2) 14 (+2)14 (+2)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Aquamarine (900 gp). Azurite (9 gp).


Social Check DCs

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