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NPC Generator

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Advanced [show]


Margery Home, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and black handkerchief worn on her left side. Her brown hair is knotted and matted. Her face is covered beneath a completely black helmet.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Flattery will make her almost putty in your hands.

History: She was born blind and as such lacked many opportunities for work. Her childhood dream was to be a Interpreter, but she was a colossal failure. She struck the Barrister job and began her own company from there.

Motivation: Further expansion of business; and she is unsatisfied with her job

Flaws: Emotional, Selfish, Disease. Bonds: Job, Rich. Occupation: Barrister

Voice: Complex vocabulary, royal

Attributes [hide]

Margery Home, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Deception +4, Insight +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Anthony Ashley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He is wearing colorful clothing, dressed as a Jeweler. His hair is long and silver with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His green unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Anthony lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He struck the Jeweler job and began his own company from there.

Motivation: He's attracted to the PC; and wants to open a new tavern

Flaws: Disease. Bonds: Guardian, In love, Family, Job, Has a crush. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Anthony Ashley, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)17 (+3) 17 (+3)13 (+1)
Skills Insight +6, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Infernal, Goblin, Orc
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp.


Social Check DCs


Nicholas Hayley, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. He wears his silver hair up. His eyes, though not visible through his cowl, are hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Nicholas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: He's in love; and he seems to be bored by most things

Flaws: Mundane. Bonds: Attractive, Military, Rich, Nature, Has a crush. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Nicholas Hayley, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)16 (+3) 14 (+2)13 (+1)
Skills Deception +4, Survival +5
Senses Passive Perception 12
Languages Common, Draconic, Giant, Halfling
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Ansley, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is well dressed, but even with her fine clothing she looks run-down. She wears a deerstalker hat to cover her moderate length auburn hair. Her blue eyes lackadaisically let the world flow into them.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city she treasured whatever gifts she got. When Herleva reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend

Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Poor, Military. Occupation: Tailor

Voice: Timid voice

Attributes [hide]

Herleva Ansley, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 13 (+1)8 (-1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Brown-green garnet (40 gp). Obsidian (8 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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