Eloise Kendall, Female Human [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a yellow suit, white shirt, and violet tie. She has a slight overbite and is overall scrawny. Her golden hair is long and unkept. She has violet eyes.
Personality: She is almost excessively polite to everyone, even when angry. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was raised in a white middle class family as the only child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To find somewhere to settle down.
Ideals: Justice. Flaws: Ugly, Shy, Mundane. Bonds: Criminal record. Occupation: Miner
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Draconic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ermina Haley, Female Human [Permalink]
Personal [hide]
Description: She has a large grey mantle and cape that has been intricately interwoven into her yellow robe. She is portly but not overly obese. Her hair, while still mostly silver, has prominent grey streaks. This green eyed northerner is not easily forgotten.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Her father raised her in a mountain cabin. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has been a successful dealer in antiques buying low and selling high.
Motivation: She has decided she is irredeemable; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Shy. Bonds: Criminal record, Nature, Adventurer. Occupation: Ruler
Voice: Raspy
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 500 gp. A delicate brass dragon egg (100 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp). A silver and pearl hairclip (100 gp). 1 Breastplate. 1 Full Plate. 1 Masterwork studded leather. 1 Buckler.
Geva Asheton, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is brown and curly. Her green eyes dart from person to person.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She would rather hide behind her crafts than deal with other people.
History: She was born in the south, but her parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to her current location. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Immigrant, Enemies. Occupation: Marshal
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 6 (-2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Bloodstone (40 gp). Star ruby (700 gp). Zircon (40 gp). Rose (40 gp). 1 Half-Plate. 1 Chain shirt.
Helen Stanton, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She typically wears a sleeveless long coat of deep pastel leather and dull white iron scale mail. Her silver hair is unkempt and raggedy. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Born to a Barber, her father struggled to pay the bills. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with her brother; and doesn't want to be a guard and was forced into it by her family
Flaws: Ugly, Addict, Sensitive. Bonds: Poor, Family. Occupation: Guard
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

