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NPC Generator

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Advanced [show]


Egelina Walcott, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing colorful clothing, dressed as a Junk Dealer. She wears her chestnut hair up. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is witty, but her monotone delivery comes off as unnerving She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the north was not economically sound they moved to her current location. She is searching for what she claims is her rightful reward.

Motivation: She is terrified, and will act out of fear; and she's looking for her big break

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Enemies, Immigrant, Adventurer. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Egelina Walcott, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 13
Languages Common, Giant, Ignan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Malachite (9 gp). Deep blue spinel (800 gp). Moss agate (9 gp).


Social Check DCs


Alice Tyndall, Female Human [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and very much looks the part of a Mortician. Her skin is also unnaturally pale. She wears a deerstalker hat to cover her moderate length auburn hair. Her ears are large.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was born at the edge of vast desert. Alice liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She became a Mortician soon after.

Motivation: Sabotage a competitor.

Flaws: Ugly, Racist. Bonds: Job, Enemies, Nature. Occupation: Mortician

Voice: Russian accent

Attributes [hide]

Alice Tyndall, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Deception +3, Nature +5
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Helen Merton, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She has a large brown mantle and cape that has been intricately interwoven into her black robe. Her brown hair is matted, messy, and big. Her fierce gray eyes like to dwell on things.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. From there she went from mercenary job to mercenary job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Religious, Adventurer. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

Helen Merton, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 12 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)8 (-1) 16 (+3)11 (+0)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Benson, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. She has a long chestnut ponytail with little hanging trinkets. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She snorts whenever she laughs or is feeling confident. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Emmeline was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: She is terrified, and will act out of fear; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly, Impulsive, Fearful. Bonds: Poor, Criminal record. Occupation: Bowyer

Voice: Spanish accent

Attributes [hide]

Emmeline Benson, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)11 (+0) 9 (-1)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp.


Social Check DCs

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