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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Don Atterton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears light armors faded through time and improper care. He has a auburn handlebar mustache and slicked back auburn hair. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Don was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Don's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and balancing his hectic life and new ruler responsibilities is difficult

Flaws: Ugly, Antagonistic, Impulsive. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Don Atterton, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)9 (-1) 12 (+1)14 (+2)
Skills Performance +5, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 70 pp.


Social Check DCs


Norman Royal, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. His tied-back hair is golden. His amber eyes peer out from beneath his broad grey hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.

History: His father raised him in a mountain cabin. Like his mother and his brother before him, after school he went straight into learning to become a Animal Trainer. He has set out to sabotage the competition.

Motivation: To protect his home; and sabotage a competitor

Ideals: Gifted. Bonds: Attractive, Guardian, Nature, Job. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Norman Royal, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Lance Clinton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He usually wears his white robe and has his bow always slung over his shoulder. His whole body is exceptionally muscular. His black hair is cut short. His hazel eyes dart from person to person to random spaces in the air.

Personality: Lance wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a son. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Disciplined, Gifted. Bonds: Immigrant, Has a crush, In love. Occupation: Sage

Voice: Thin and wheezing

Attributes [hide]

Lance Clinton, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)8 (-1) 11 (+0)14 (+2)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. White opal (800 gp). Rose (30 gp). Red spinel (50 gp).


Social Check DCs


Reynard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a very good compulsive liar and kleptomaniac.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Reynard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Reynard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Reynard Eastaughffe, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Athletics +3, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 90 pp. Iolite (20 gp).


Social Check DCs

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