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NPC Generator

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Advanced [show]


Sarah Copeland, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'8" and wears tight fighting clothing, which leaves very little to the imagination. She has moderate length blonde hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, she has a hard time making friends. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: A powerful wizard made her what she is. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 7 years.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Mentor, Job. Occupation: Cartwright

Voice: Sore throat, cough

Attributes [hide]

Sarah Copeland, Female Human Paladin 5
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Patrick Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. He has a very tight haircut. This brown eyed northerner is not easily forgotten.

Personality: He is happy with his job as a Bellfounder. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and to be a painter again

Flaws: Antagonistic. Bonds: Poor, Job, Mentor, Adventurer. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Patrick Bradford, Male Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)17 (+3) 11 (+0)12 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Infernal, Ignan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Smoky quartz (20 gp). Blue quartz (5 gp).


Social Check DCs


Millicent Sutherland, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a hunchback. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are likewise brown.

Personality: She will rave to anyone who will listen. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Performer. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels threatened by others; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Insane, Fearful. Bonds: Job. Occupation: Performer

Voice: Scratchy, weak

Attributes [hide]

Millicent Sutherland, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)19 (+4) 12 (+1)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Druidic, Auran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Violet garnet (200 gp). Blue quartz (11 gp). Eye agate (11 gp).


Social Check DCs


Herleva Tickle, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a brown cloak and cross-gartered blue stockings. She has moderate length golden hair. She has a dull look in her violet eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a pair of adventurers, Herleva grew up listening to her father's many stories. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Athletic, Opinionated. Flaws: Shy, PTSD. Bonds: Adventurer. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Herleva Tickle, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Stealth +1, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Rock crystal (50 gp). Deep blue spinel (1300 gp). 1 Good lock. 1 Silk rope. 1 Healer’s kit.


Social Check DCs

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