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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anne Walcott, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear tan pants and tee shirts. She wears a wide-brimmed hat to cover her moderate length white hair. She is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Anne will drive conversation. She never wears the same outfit twice, unless she absolutely has to.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Masseuse arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. Now she works as a music tutor during her time off.

Motivation: She has money and likes to spend it.

Ideals: Extrovert, Artistic, Logical. Bonds: Attractive, Rich. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Anne Walcott, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)14 (+2) 16 (+3)12 (+1)
Skills Athletics +3, Perception +6
Senses Passive Perception 16
Languages Common, Infernal, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp.


Social Check DCs


Trym Reid, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. His skin is fair and his fingers are delicate and long. He has a blonde handlebar mustache and slicked back blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is very quiet and rarely speaks above a whisper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 7 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and wants his loneliness to end

Flaws: Shy. Bonds: Job, Immigrant, Has a crush. Occupation: Fletcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Trym Reid, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)17 (+3) 18 (+4)13 (+1)
Skills History +6, Investigation +6
Senses Passive Perception 14
Languages Common, Elven, Giant, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: Everard is depressed about a lot of things. He tends to be a nihilist. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he loathes his own lifestyle

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Rich, Nature. Occupation: Crown-heir

Voice: Uses lots of figures of speech

Attributes [hide]

Everard Wakefield, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)8 (-1) 11 (+0)7 (-2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Malachite (13 gp). 1 Masterwork manacles. 1 Bullseye lantern.


Social Check DCs


Millicent Gyula, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Millicent studied abroad. Her parents enrolled her in a Paladin school at a young age so that she could practice her martial talents. By chance she met her sister recently and the two have been together since.

Motivation: To get a good night's sleep; and doesn't want to be a spy and was forced into it by her family

Ideals: Fighting, Passionate, Gifted. Flaws: Insomniac. Bonds: Family. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Millicent Gyula, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Arcana +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs

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