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NPC Generator

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Advanced [show]


Norman Lindsay, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears many layers of old clothing at all times, and his gloved hand is found clutching a club. He keeps his brown hair in a flapper bob. He has green eyes.

Personality: Norman speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.

History: Born to a poor family in the city he treasured whatever gifts he got. Norman was born on a far western forest where he grew up under the tutelage of his father, an expert Glassblower. He struck the Glassblower job and began his own company from there.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and expand his business

Ideals: Impeccable. Flaws: Ugly, Lazy. Bonds: Poor, Immigrant, Job. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Norman Lindsay, Male Human Paladin 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 11 (+0)16 (+3) 9 (-1)15 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Giant, Abyssal, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Masterwork Common Melee.


Social Check DCs


Susannah Tenley, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears pastel painted combat armor at almost all times. Her skin is also unnaturally pale. She wears her brown hair up. Her fierce amber eyes like to dwell on things.

Personality: She is extraordinarily eccentric. She is a font of random trivia from the lore and stories she has discovered

History: She is a Lycanthrope in disguise. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Susannah Tenley, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)8 (-1) 5 (-3)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. Obsidian (13 gp). Eye agate (13 gp). 1 Minor magic item.


Social Check DCs


Anthony Gentry, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue armored body suit, with a simple violet line shooting up and back down. His hair is blonde and curly. His green unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Disease, Antagonistic. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Anthony Gentry, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)13 (+1) 11 (+0)6 (-2)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved bone or ivory statuette (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Masterwork Common Melee.


Social Check DCs


Guy Shelby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear violet tank tops with green pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His head has been shaved. He has a dull look in his gray eyes.

Personality: He acts crazy and hedonistic. He does not trust anyone and sleeps with one eye open.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 16th year, his parents were killed by a dire rats raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To get a good night's sleep.

Flaws: Ugly, Hedonist, Insomniac. Bonds: Religious, Enemies. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Guy Shelby, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)7 (-2) 12 (+1)15 (+2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. Golden yellow topaz (200 gp). 1 Minor magic item.


Social Check DCs

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