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NPC Generator

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Advanced [show]


Heward Barlow, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. His head has been shaved. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Heward was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Job, Religious. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heward Barlow, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)8 (-1) 13 (+1)12 (+1)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Aldous Ainsley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. He is bald on top and has large silver tufts of hair around his ears. His ears are large.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Mentor. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Aldous Ainsley, Male Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Branson, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears rags and sports a simple walking cane. She wears her chestnut hair up in a very large beehive style do. Her green eyes dart from person to person.

Personality: Sarah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She misses her home and complains about the freezing weather, even in summer.

History: She was born the only child of a wealthy merchant. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Sarah's homeland. Sarah decided to take the middle way and become a bodyguard. She has been a successful dealer in antiques buying low and selling high.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Artistic, Entrepeneur, Fighting. Bonds: Poor, Immigrant, Criminal record. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Sarah Branson, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)4 (-3) 12 (+1)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Pink pearl (40 gp).


Social Check DCs


Alexandre Barlow, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Performer does. With bright chestnut hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. He worked as a nervous Performer and found it very stressful. He inherited the family business which he has now maintained for 12 years.

Motivation: Further expansion of business.

Ideals: Opinionated. Flaws: Selfish. Bonds: Job, Attractive, Nature. Occupation: Performer

Voice: Ums and uhs a lot

Attributes [hide]

Alexandre Barlow, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)17 (+3) 14 (+2)12 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 12
Languages Common, Celestial, Infernal, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Alexandrite (500 gp). Freshwater pearl (13 gp). Aquamarine (500 gp). Tiger eye turquoise (13 gp).


Social Check DCs

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