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NPC Generator

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Advanced [show]


William Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. His black hair is thinning but still full. His eyes are likewise green. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Brewer arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He wants revenge against drow; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Disciplined. Bonds: Attractive, Enemies, Rich. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

William Spaulding, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)14 (+2) 16 (+3)14 (+2)
Skills Athletics +6, Insight +6
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Ernest Marston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Shoemaker uniform. His blonde hair has been sun bleached extensively. His amber unseeing eyes seem to look past you.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born several months after his father was called into army service. He worked as a nervous Shoemaker and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Disease, Ugly. Bonds: Job, Criminal record, Military. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Ernest Marston, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Mary Bradford, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a moderate pudge and is not very fit. She wears a wide-brimmed hat to cover her moderate length golden hair. Her skin is flawless and her brown eyes scan people very quickly.

Personality: Mary wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, Mary studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Disciplined, Optimist, Gifted. Bonds: Rich, Attractive. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Mary Bradford, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)6 (-2) 14 (+2)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Sybil Kinsley, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her chestnut hair is well kept. She wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic woman, Sybil's first love is herself. Her second love is also herself. Sybil is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Sybil took refuge in the old dungeon and found the beat up scythe and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her relatives are trying to arrange a marriage; and retire the richest woman in the south

Ideals: Entrepeneur, Impeccable, Artistic. Bonds: Family, Nature. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Sybil Kinsley, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 6 (-2)11 (+0) 16 (+3)10 (+0)
Skills Acrobatics +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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