Norman Dudley, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is greasy and uncared for. He wears large thick round spectacles.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and to prove his worth to the world
Ideals: Entrepeneur, Joker. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Spice Merchant
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Ermina Wellington, Female Human [Permalink]
Personal [hide]
Description: She is typically in her Engraver uniform. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has no hair. Her gray eyes dart from person to person.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born the only child of a wealthy merchant. A freak accident while working with her Soapmaker father left her crippled. She then took over the family business and is one of the better Engraver for hire.
Motivation: Expand her business.
Ideals: Logical, Entrepeneur. Flaws: Ugly, Disease. Bonds: Job. Occupation: Engraver
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Full Plate. 1 Masterwork studded leather.
Henry Ashley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long blonde beard, and similarly colored long hair. His eyes are likewise green.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Carter in town.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He tends to his Carter job now, and dutifully fulfills any obligations he has.
Motivation: He desires power and/or immortality; and sabotage a competitor
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Carter
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 6 (-2) | 12 (+1) | 14 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Star ruby (1100 gp). Peridot (50 gp).
Dean Clare, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. He is tall, broad shouldered and powerfully built. He keeps his red hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: The child of eastern immigrants he idolized his father. Dean was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Actor. Days after completing his studies, news broke out that his hometown was attacked by orcs. Dean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Bonds: Enemies, Immigrant. Occupation: Actor
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 16 (+3) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 pp. Aquamarine (200 gp). Black pearl (200 gp). Red spinel (110 gp). Rich purple corundum (1100 gp).
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