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NPC Generator

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Advanced [show]


Eleanor Morley, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. Her long white hair is drawn into a two foot long braid. She has blue eyes and a black hat with a tan feather.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her childhood dream was to be a Beggar, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: Expand her business; and to be a beggar again

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Immigrant, Job. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Eleanor Morley, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 6 (-2)12 (+1) 12 (+1)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. Peridot (40 gp). Jade (50 gp). Rock crystal (40 gp).


Social Check DCs


Millicent Tattersall, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has a moderate pudge and is not very fit. Her white hair is braided into rings. She wears large thick round spectacles.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Millicent grew up listening to her father's many stories. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Obtaining odd cultural Human artifacts is her passion; and to reunite with her old friends

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Millicent Tattersall, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common, Giant, Orc, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Herleva Addington, Female Human [Permalink]

Personal [hide]

Description: This western woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her clothes are grease stained in places. She has slicked back golden hair. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born blind and as such lacked many opportunities for work. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Human compassion.

Flaws: Selfish, Impulsive, Disease. Bonds: Poor, Immigrant, Attractive. Occupation: Shipwright

Voice: growls and snarls, animalistic

Attributes [hide]

Herleva Addington, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)17 (+3) 17 (+3)10 (+0)
Skills Deception +3, Survival +6
Senses Passive Perception 13
Languages Common, Giant, Dwarven, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Quinton, Female Human [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head, and she perpetually has her shortbow ready. Her auburn hair is unkempt and raggedy. She has a tattooed face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born to a poor family in the city she treasured whatever gifts she got. Mary was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mary decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Marshal

Voice: German accent

Attributes [hide]

Mary Quinton, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)8 (-1) 13 (+1)12 (+1)
Skills Arcana +2, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Star ruby (1000 gp). Violet garnet (500 gp). Tiger eye turquoise (11 gp). Zircon (70 gp).


Social Check DCs

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