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NPC Generator

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Advanced [show]


Hugh Gyula, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with tan lining and desert motifs, he is not a threatening figure. He keeps his blonde hair in a flapper bob. His blue eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has all his life been fascinated with poetry.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Disciplined, Artistic. Bonds: Slave, Adventurer. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Hugh Gyula, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)7 (-2) 13 (+1)14 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Adam Barton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He keeps his long red hair kept up in a rat tail. His skin is flawless and his amber eyes scan people very quickly.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of western immigrants he idolized his mother. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is searching for what he claims is his rightful reward.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants nothing more than to rejoin the army

Ideals: Fighting. Bonds: Attractive, Criminal record, Immigrant, Adventurer, Military. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Adam Barton, Male Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Deception +4
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp.


Social Check DCs


John Wilberforce, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a black handlebar mustache and slicked back black hair. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. A true patriot, John would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends.

Flaws: Ugly. Bonds: Poor, Job, Military, Adventurer. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

John Wilberforce, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 8 (-1)9 (-1)
Skills Insight +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Anne Blythe, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She likes to wear ponchos typically of a light tan in addition to tight pants. Her hair is auburn and very short. Her eyes are likewise hazel.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a ruthless business woman, a trait she acquired from her father.

History: Sold as a small child to a slaver, Anne was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels that her past leaves her morally obligated to help; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Mentor, Family, Criminal record. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Anne Blythe, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 16 (+3)16 (+3)
Skills Arcana +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. White pearl (140 gp). Azurite (6 gp). Brown-green garnet (140 gp). 1 Average lock.


Social Check DCs

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