Hubert Darby, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has a moderate pudge and is not very fit. With a patchy black beard and wild black hair. He wears large thick round spectacles.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to loving parents in a slum to the west. He was taken from his home at a very young age. He now owns his own business.
Motivation: Expand his business.
Ideals: Joker. Bonds: Job, Poor, Slave. Occupation: Unemployed
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp. Fire opal (900 gp).
Arnold Preston, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). His golden hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He snorts whenever he laughs or is feeling confident. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac.
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Weaver
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Agnes Graham, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her golden hair is heavily combed to the right. Her eyes are likewise green.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born to loving parents in a slum to the north. Cursed with lycanthropy at a very young age, Agnes has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Wants to work out more often; and a deep hatred of goblins
Ideals: Optimist, Athletic. Flaws: Disease. Bonds: Enemies, Poor. Occupation: Bricklayer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item.
Katherine Wedgwood, Female Human [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her silver hair is thinning but still full. Her violet eyes dart from person to person to random spaces in the air.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in the west to a Hunter, Katherine learned a great deal about her mother's area of expertise. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting illithids, the young Katherine began to lead the lost caravan. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She wants revenge against illithids; and retire the richest woman in the west
Ideals: Entrepeneur, Athletic. Flaws: Secretive. Bonds: Job, Enemies. Occupation: Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 3000 sp. 1 Minor magic item.
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