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NPC Generator

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Lvl.
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Advanced [show]


Giselle Yardley, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She sports a flattop hair cut. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is an amazing painter.

History: Giselle hails from a village terrorized by gnolls. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Enemies, Job. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Giselle Yardley, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Deception +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Black pearl (900 gp). Peridot (50 gp). Banded agate (16 gp). Rock crystal (50 gp).


Social Check DCs


Margery Bentley, Female Human [Permalink]

Personal [hide]

Description: A 5'0" southern woman, she wears a blue collared shirt and black skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her white hair is cut jaggedly and amateurishly. Her fierce brown eyes like to dwell on things.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not believe in violence as a means to an end. She is a dedicated Courier but believes her peers are too gung-ho.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Courier hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.

Motivation: Wants to open a new tavern; and to be a stableman again

Ideals: Pacifist, Optimist. Flaws: Shy. Bonds: Poor, Job. Occupation: Courier

Voice: Boston accent

Attributes [hide]

Margery Bentley, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)16 (+3) 13 (+1)10 (+0)
Skills Deception +3, Investigation +6
Senses Passive Perception 11
Languages Common, Giant, Goblin, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs


Bertram Enfield, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a butterfly on it. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He exudes charisma. He is a tour de force of persuasion. He believes the world needs to unite to get rid of drow once and for all.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Money/treasure; and to end his boredom

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Rich, Attractive, Enemies, Job. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Bertram Enfield, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Langley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey cloak and cross-gartered white stockings. His blonde hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also has developed a complete distrust of the Map Maker profession.

History: Everard was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Tanner.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to end his boredom

Ideals: Athletic. Flaws: Mundane. Bonds: Job, Nature, Enemies. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Everard Langley, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Performance +4, Stealth +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs

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