Robert Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a blue vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. His hair is brown and very short. He has brown eyes and a blue hat with a brown feather.
Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a island tribe. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Cook
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 100 gp. Star rose quartz (70 gp). Blue star sapphire (500 gp). Rock crystal (70 gp). Golden yellow topaz (1300 gp). 1 Minor magic item.
Williamina Stansfield, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is renowned for her bright blue dresses and hats. She has styled her blonde hair well, parting it to the left. This amber eyed southerner is not easily forgotten.
Personality: She is witty, but her monotone delivery comes off as unnerving She is used to getting what she wants. In part because she is a meticulous planner.
History: She got into the Brewer business at a young age. She was an apprentice working in her mother's forge. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is unsatisfied with her job; and her spouse's relatives view her with great suspicion
Ideals: Joker, Professionalism. Flaws: Disease. Bonds: Job, Family. Occupation: Brewer
Voice: French accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Helen Dayton, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman dresses in black turtlenecks beneath a pastel coat with white slacks. She has moderate length white hair. Her eyes are blue and she is always smoking a pipe.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Flattery will make her almost putty in your hands.
History: Born in the west to a Dyer, Helen learned a great deal about her father's area of expertise. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Helen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Helen. She has worked as a Dyer like her father before her.
Motivation: She has decided she is irredeemable; and sabotage a competitor
Flaws: Antagonistic, Selfish. Bonds: Job, Criminal record. Occupation: Dyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 200 gp.
Ahlyssa Davenport, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'1". She wears dark leathers with embroidery. Her long chestnut hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.
Personality: Ahlyssa is depressed about a lot of things. She tends to be a nihilist. She is obsessed with a lost civilization.
History: She got into the Sellsword business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ahlyssa grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ahlyssa. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To be a Sculptor again; and she has money and likes to spend it
Flaws: Depressed. Bonds: Adventurer, Job, Criminal record, Rich. Occupation: Sellsword
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 17 (+3) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Infernal, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 500 gp. 1 Masterwork Common Melee.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

