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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Geva Westbrook, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a moderate pudge and is not very fit. She wears a colorful flower in her black hair. Her eyes are likewise amber.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She works hard and plays hard.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She feels kind of lost in life.

Flaws: Depressed, Hedonist. Bonds: Rich, Attractive, Religious. Occupation: Bookbinder

Voice: Complex vocabulary, royal

Attributes [hide]

Geva Westbrook, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 16 (+3)15 (+2)
Skills Insight +6, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp.


Social Check DCs


Mary Barlow, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, and she perpetually has her warhammer ready. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born blind and as such lacked many opportunities for work. Mary was born on a far southern plains where she grew up under the tutelage of her father, an expert Shoemaker. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Military, Immigrant. Occupation: Shoemaker

Voice: Creaky witch voice

Attributes [hide]

Mary Barlow, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. Eye agate (10 gp). Tourmaline (40 gp).


Social Check DCs


Shane Beckwith, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern man wears a worn and beaten armor. He has a small bristly mustache and wavy silver hair. He has green eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Sculptor like his mother before him.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Entrepeneur. Bonds: Mentor. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Shane Beckwith, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 9 (-1)10 (+0)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp.


Social Check DCs


Bertram Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is thinning but still full. His brown eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He is obsessed with a lost civilization.

History: Bertram hails from a village terrorized by goblins. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Someone believes him a fraud; and to reunite with his old friends

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Enemies. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bertram Ainsworth, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 8 (-1)9 (-1)
Skills Arcana +4, Insight +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Tiger eye turquoise (13 gp). Fire opal (1500 gp). Red spinel (80 gp).


Social Check DCs

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