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NPC Generator

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Advanced [show]


Manfred Paxton, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He is wearing a long, green cloak. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic, Logical, Gifted. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Manfred Paxton, Male Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 12 (+1)9 (-1)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Alexandrite (1500 gp). Blue quartz (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Pinkerton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He sports yellow clothing, slightly heavier than average wear. He keeps his red hair in a pixie cut. His amber eyes peer out from beneath his broad yellow hat.

Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small island village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and he'd like to take his coworkers down a peg

Flaws: Ugly, Fearful. Bonds: Guardian, Nature, Job. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Gilbert Pinkerton, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 17 (+3)16 (+3)
Skills Animal Handling +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: White opal (400 gp). Black pearl (1000 gp). Golden pearl (50 gp).


Social Check DCs


Kody Byron, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears baggy green pantaloons and a black scarf. He keeps his long red hair kept up in a rat tail. His brown eyes peer out from beneath his small green hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful necromancer made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC.

Flaws: Mundane, Antagonistic. Bonds: Mentor, Religious. Occupation: Guard

Voice: pre-pubescent

Attributes [hide]

Kody Byron, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Eye agate (11 gp).


Social Check DCs


Sarah Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. With bright auburn hair. Her eyes, though not visible through her cowl, are hazel.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She believes the world needs to unite to get rid of giants once and for all.

History: Sarah hails from a village terrorized by giants. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sarah took refuge in the ruined castle and found the beat up kukri and armor she uses now. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Wants to open a new tavern.

Bonds: Job, Enemies, Nature, Guardian. Occupation: Scribe

Voice: Middle-eastern accent

Attributes [hide]

Sarah Staurheim, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 12 (+1)16 (+3)
Skills Athletics +4, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 50 pp. White pearl (100 gp).


Social Check DCs

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