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NPC Generator

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Advanced [show]


Adelard Kenley, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. His hair is always cut to a buzz. His gray eyes peer out from beneath his top black hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Mundane, PTSD, Insane. Bonds: Religious. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Adelard Kenley, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 9 (-1)14 (+2)
Skills Athletics +5, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Hematite (10 gp). Violet garnet (600 gp). Tiger eye turquoise (10 gp). Jet (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Millicent Kensley, Female Human [Permalink]

Personal [hide]

Description: She has a large pastel mantle and cape that has been intricately interwoven into her red robe. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a clover on it. She keeps her golden hair in a pixie cut. She tend to wears goggles to shield her eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She uses divination through singing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has dedicated herself to building a better trade route.

Motivation: She has passion for adventuring and risk; and retire the richest woman in the north

Ideals: Joker, Gifted, Entrepeneur. Bonds: Adventurer, Immigrant. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Millicent Kensley, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a faded coat and loose pants complete with broad hat. He wears a colorful flower in his golden hair. His violet eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Emotional, Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Anthony Brandon, Male Human Paladin 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)18 (+4) 8 (-1)13 (+1)
Skills Athletics +7, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Giant, Orc, Aquan, Draconic
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Garrick, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears professional attire. Her hair is golden and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is lazy and tries to find solutions quickly.

History: Matilda hails from a village terrorized by orcs. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Revenge.

Ideals: Athletic. Flaws: Sensitive, Lazy. Bonds: Attractive, Enemies. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Matilda Garrick, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)11 (+0) 7 (-2)11 (+0)
Skills Medicine +1, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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