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NPC Generator

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Advanced [show]


Susannah Wade, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'7". She wears a tight fitting grey shirt and pants, and her gloved hand is found clutching a sai. Her golden hair is matted, messy, and big. Her amber eyes are slightly larger than normal.

Personality: A deeply religious woman she believes everything happens for a reason. She is able to fit into much smaller and tighter spaces than normal.

History: She was born on a small isolated farm. Her mother took her hunting and taught her how to get in the mind of other creatures. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Susannah Wade, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)8 (-1) 14 (+2)10 (+0)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Violet garnet (900 gp). Blue quartz (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Sherwood, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in a clean yellow cloak covering her clean studded leather. She wears her golden hair up in a very large beehive style do. She has green eyes and a yellow hat with a red feather.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Isabella has worked very hard to control her curse. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She has money and likes to spend it; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Disease. Bonds: Job, Guardian, Rich. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Isabella Sherwood, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Rhodochrosite (15 gp). Chrysoprase (20 gp).


Social Check DCs


Sarah Staurheim, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a large green jacket. She carries with her a set of shortbows, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her hair is cut close to her head. She has a tattooed face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born to a poor family in the city she treasured whatever gifts she got. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She hasn't been sleeping well lately.

Motivation: Marry her sister to traveling adventurers; and she has comitted a past crime that haunts her to this day

Ideals: Fighting. Flaws: Depressed, Insomniac. Bonds: Criminal record, Poor, Family. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Sarah Staurheim, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. Blue quartz (15 gp). Violet garnet (300 gp). Chrysoprase (60 gp). 1 Minor magic item.


Social Check DCs


Ida Myerscough, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears a custom-built plate barding that's adorned with red lining and desert motifs. Her clothes are grease stained in places. Her hair is golden, silky, and of moderate length. She is baby faced.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the north, certain she would find work there.

Motivation: Nothing but the best is good enough for her; and to clean up the streets

Ideals: Impeccable. Bonds: Poor, Immigrant, Attractive, Guardian. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Ida Myerscough, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)16 (+3) 13 (+1)11 (+0)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Malachite (8 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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