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NPC Generator

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Advanced [show]


Oriel Garfield, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her auburn hair has been sun bleached extensively. Her ears are large.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She comes from a rich western family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She struck the Servant job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Servant

Voice: French accent

Attributes [hide]

Oriel Garfield, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Marlowe, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her moppish brown hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are gray.

Personality: Her tongue was cut out and she uses sign language. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born in the east. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mary grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mary. She left for the east, certain she would find work there.

Motivation: She has decided she is irredeemable.

Flaws: Disease, Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Mary Marlowe, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)8 (-1) 7 (-2)10 (+0)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


William Westcott, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a brown small hat and brown clothes. His black hair has been sun bleached extensively. His eyes are a pleasant green.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Barber business at a young age. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He has achieved small success as a Barber.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Fearful. Bonds: Job, Enemies, Debt. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

William Westcott, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)6 (-2) 10 (+0)16 (+3)
Skills Insight +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold dragon comb with red garnet eye (1400 gp). Gold dragon comb with red garnet eye (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Hampton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is kept up in a ponytail inside a deerstalker hat. His half smiles and green eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.

History: He comes from a rich eastern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Adventurer, Rich. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

William Hampton, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 11 (+0)15 (+2)
Skills Investigation +6, Stealth +4
Senses Passive Perception 10
Languages Common, Giant, Gnoll, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp. Smoky quartz (50 gp). Tiger eye turquoise (10 gp). Red spinel (60 gp).


Social Check DCs

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